virtio_drivers/device/socket/connectionmanager.rs
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use super::{
protocol::VsockAddr, vsock::ConnectionInfo, DisconnectReason, SocketError, VirtIOSocket,
VsockEvent, VsockEventType, DEFAULT_RX_BUFFER_SIZE,
};
use crate::{transport::Transport, Hal, Result};
use alloc::{boxed::Box, vec::Vec};
use core::cmp::min;
use core::convert::TryInto;
use core::hint::spin_loop;
use log::debug;
use zerocopy::FromZeroes;
const DEFAULT_PER_CONNECTION_BUFFER_CAPACITY: u32 = 1024;
/// A higher level interface for VirtIO socket (vsock) devices.
///
/// This keeps track of multiple vsock connections.
///
/// `RX_BUFFER_SIZE` is the size in bytes of each buffer used in the RX virtqueue. This must be
/// bigger than `size_of::<VirtioVsockHdr>()`.
///
/// # Example
///
/// ```
/// # use virtio_drivers::{Error, Hal};
/// # use virtio_drivers::transport::Transport;
/// use virtio_drivers::device::socket::{VirtIOSocket, VsockAddr, VsockConnectionManager};
///
/// # fn example<HalImpl: Hal, T: Transport>(transport: T) -> Result<(), Error> {
/// let mut socket = VsockConnectionManager::new(VirtIOSocket::<HalImpl, _>::new(transport)?);
///
/// // Start a thread to call `socket.poll()` and handle events.
///
/// let remote_address = VsockAddr { cid: 2, port: 42 };
/// let local_port = 1234;
/// socket.connect(remote_address, local_port)?;
///
/// // Wait until `socket.poll()` returns an event indicating that the socket is connected.
///
/// socket.send(remote_address, local_port, "Hello world".as_bytes())?;
///
/// socket.shutdown(remote_address, local_port)?;
/// # Ok(())
/// # }
/// ```
pub struct VsockConnectionManager<
H: Hal,
T: Transport,
const RX_BUFFER_SIZE: usize = DEFAULT_RX_BUFFER_SIZE,
> {
driver: VirtIOSocket<H, T, RX_BUFFER_SIZE>,
per_connection_buffer_capacity: u32,
connections: Vec<Connection>,
listening_ports: Vec<u32>,
}
#[derive(Debug)]
struct Connection {
info: ConnectionInfo,
buffer: RingBuffer,
/// The peer sent a SHUTDOWN request, but we haven't yet responded with a RST because there is
/// still data in the buffer.
peer_requested_shutdown: bool,
}
impl Connection {
fn new(peer: VsockAddr, local_port: u32, buffer_capacity: u32) -> Self {
let mut info = ConnectionInfo::new(peer, local_port);
info.buf_alloc = buffer_capacity;
Self {
info,
buffer: RingBuffer::new(buffer_capacity.try_into().unwrap()),
peer_requested_shutdown: false,
}
}
}
impl<H: Hal, T: Transport, const RX_BUFFER_SIZE: usize>
VsockConnectionManager<H, T, RX_BUFFER_SIZE>
{
/// Construct a new connection manager wrapping the given low-level VirtIO socket driver.
pub fn new(driver: VirtIOSocket<H, T, RX_BUFFER_SIZE>) -> Self {
Self::new_with_capacity(driver, DEFAULT_PER_CONNECTION_BUFFER_CAPACITY)
}
/// Construct a new connection manager wrapping the given low-level VirtIO socket driver, with
/// the given per-connection buffer capacity.
pub fn new_with_capacity(
driver: VirtIOSocket<H, T, RX_BUFFER_SIZE>,
per_connection_buffer_capacity: u32,
) -> Self {
Self {
driver,
connections: Vec::new(),
listening_ports: Vec::new(),
per_connection_buffer_capacity,
}
}
/// Returns the CID which has been assigned to this guest.
pub fn guest_cid(&self) -> u64 {
self.driver.guest_cid()
}
/// Allows incoming connections on the given port number.
pub fn listen(&mut self, port: u32) {
if !self.listening_ports.contains(&port) {
self.listening_ports.push(port);
}
}
/// Stops allowing incoming connections on the given port number.
pub fn unlisten(&mut self, port: u32) {
self.listening_ports.retain(|p| *p != port);
}
/// Sends a request to connect to the given destination.
///
/// This returns as soon as the request is sent; you should wait until `poll` returns a
/// `VsockEventType::Connected` event indicating that the peer has accepted the connection
/// before sending data.
pub fn connect(&mut self, destination: VsockAddr, src_port: u32) -> Result {
if self.connections.iter().any(|connection| {
connection.info.dst == destination && connection.info.src_port == src_port
}) {
return Err(SocketError::ConnectionExists.into());
}
let new_connection =
Connection::new(destination, src_port, self.per_connection_buffer_capacity);
self.driver.connect(&new_connection.info)?;
debug!("Connection requested: {:?}", new_connection.info);
self.connections.push(new_connection);
Ok(())
}
/// Sends the buffer to the destination.
pub fn send(&mut self, destination: VsockAddr, src_port: u32, buffer: &[u8]) -> Result {
let (_, connection) = get_connection(&mut self.connections, destination, src_port)?;
self.driver.send(buffer, &mut connection.info)
}
/// Polls the vsock device to receive data or other updates.
pub fn poll(&mut self) -> Result<Option<VsockEvent>> {
let guest_cid = self.driver.guest_cid();
let connections = &mut self.connections;
let per_connection_buffer_capacity = self.per_connection_buffer_capacity;
let result = self.driver.poll(|event, body| {
let connection = get_connection_for_event(connections, &event, guest_cid);
// Skip events which don't match any connection we know about, unless they are a
// connection request.
let connection = if let Some((_, connection)) = connection {
connection
} else if let VsockEventType::ConnectionRequest = event.event_type {
// If the requested connection already exists or the CID isn't ours, ignore it.
if connection.is_some() || event.destination.cid != guest_cid {
return Ok(None);
}
// Add the new connection to our list, at least for now. It will be removed again
// below if we weren't listening on the port.
connections.push(Connection::new(
event.source,
event.destination.port,
per_connection_buffer_capacity,
));
connections.last_mut().unwrap()
} else {
return Ok(None);
};
// Update stored connection info.
connection.info.update_for_event(&event);
if let VsockEventType::Received { length } = event.event_type {
// Copy to buffer
if !connection.buffer.add(body) {
return Err(SocketError::OutputBufferTooShort(length).into());
}
}
Ok(Some(event))
})?;
let Some(event) = result else {
return Ok(None);
};
// The connection must exist because we found it above in the callback.
let (connection_index, connection) =
get_connection_for_event(connections, &event, guest_cid).unwrap();
match event.event_type {
VsockEventType::ConnectionRequest => {
if self.listening_ports.contains(&event.destination.port) {
self.driver.accept(&connection.info)?;
} else {
// Reject the connection request and remove it from our list.
self.driver.force_close(&connection.info)?;
self.connections.swap_remove(connection_index);
// No need to pass the request on to the client, as we've already rejected it.
return Ok(None);
}
}
VsockEventType::Connected => {}
VsockEventType::Disconnected { reason } => {
// Wait until client reads all data before removing connection.
if connection.buffer.is_empty() {
if reason == DisconnectReason::Shutdown {
self.driver.force_close(&connection.info)?;
}
self.connections.swap_remove(connection_index);
} else {
connection.peer_requested_shutdown = true;
}
}
VsockEventType::Received { .. } => {
// Already copied the buffer in the callback above.
}
VsockEventType::CreditRequest => {
// If the peer requested credit, send an update.
self.driver.credit_update(&connection.info)?;
// No need to pass the request on to the client, we've already handled it.
return Ok(None);
}
VsockEventType::CreditUpdate => {}
}
Ok(Some(event))
}
/// Reads data received from the given connection.
pub fn recv(&mut self, peer: VsockAddr, src_port: u32, buffer: &mut [u8]) -> Result<usize> {
let (connection_index, connection) = get_connection(&mut self.connections, peer, src_port)?;
// Copy from ring buffer
let bytes_read = connection.buffer.drain(buffer);
connection.info.done_forwarding(bytes_read);
// If buffer is now empty and the peer requested shutdown, finish shutting down the
// connection.
if connection.peer_requested_shutdown && connection.buffer.is_empty() {
self.driver.force_close(&connection.info)?;
self.connections.swap_remove(connection_index);
}
Ok(bytes_read)
}
/// Returns the number of bytes in the receive buffer available to be read by `recv`.
///
/// When the available bytes is 0, it indicates that the receive buffer is empty and does not
/// contain any data.
pub fn recv_buffer_available_bytes(&mut self, peer: VsockAddr, src_port: u32) -> Result<usize> {
let (_, connection) = get_connection(&mut self.connections, peer, src_port)?;
Ok(connection.buffer.used())
}
/// Sends a credit update to the given peer.
pub fn update_credit(&mut self, peer: VsockAddr, src_port: u32) -> Result {
let (_, connection) = get_connection(&mut self.connections, peer, src_port)?;
self.driver.credit_update(&connection.info)
}
/// Blocks until we get some event from the vsock device.
pub fn wait_for_event(&mut self) -> Result<VsockEvent> {
loop {
if let Some(event) = self.poll()? {
return Ok(event);
} else {
spin_loop();
}
}
}
/// Requests to shut down the connection cleanly, telling the peer that we won't send or receive
/// any more data.
///
/// This returns as soon as the request is sent; you should wait until `poll` returns a
/// `VsockEventType::Disconnected` event if you want to know that the peer has acknowledged the
/// shutdown.
pub fn shutdown(&mut self, destination: VsockAddr, src_port: u32) -> Result {
let (_, connection) = get_connection(&mut self.connections, destination, src_port)?;
self.driver.shutdown(&connection.info)
}
/// Forcibly closes the connection without waiting for the peer.
pub fn force_close(&mut self, destination: VsockAddr, src_port: u32) -> Result {
let (index, connection) = get_connection(&mut self.connections, destination, src_port)?;
self.driver.force_close(&connection.info)?;
self.connections.swap_remove(index);
Ok(())
}
}
/// Returns the connection from the given list matching the given peer address and local port, and
/// its index.
///
/// Returns `Err(SocketError::NotConnected)` if there is no matching connection in the list.
fn get_connection(
connections: &mut [Connection],
peer: VsockAddr,
local_port: u32,
) -> core::result::Result<(usize, &mut Connection), SocketError> {
connections
.iter_mut()
.enumerate()
.find(|(_, connection)| {
connection.info.dst == peer && connection.info.src_port == local_port
})
.ok_or(SocketError::NotConnected)
}
/// Returns the connection from the given list matching the event, if any, and its index.
fn get_connection_for_event<'a>(
connections: &'a mut [Connection],
event: &VsockEvent,
local_cid: u64,
) -> Option<(usize, &'a mut Connection)> {
connections
.iter_mut()
.enumerate()
.find(|(_, connection)| event.matches_connection(&connection.info, local_cid))
}
#[derive(Debug)]
struct RingBuffer {
buffer: Box<[u8]>,
/// The number of bytes currently in the buffer.
used: usize,
/// The index of the first used byte in the buffer.
start: usize,
}
impl RingBuffer {
pub fn new(capacity: usize) -> Self {
Self {
buffer: FromZeroes::new_box_slice_zeroed(capacity),
used: 0,
start: 0,
}
}
/// Returns the number of bytes currently used in the buffer.
pub fn used(&self) -> usize {
self.used
}
/// Returns true iff there are currently no bytes in the buffer.
pub fn is_empty(&self) -> bool {
self.used == 0
}
/// Returns the number of bytes currently free in the buffer.
pub fn free(&self) -> usize {
self.buffer.len() - self.used
}
/// Adds the given bytes to the buffer if there is enough capacity for them all.
///
/// Returns true if they were added, or false if they were not.
pub fn add(&mut self, bytes: &[u8]) -> bool {
if bytes.len() > self.free() {
return false;
}
// The index of the first available position in the buffer.
let first_available = (self.start + self.used) % self.buffer.len();
// The number of bytes to copy from `bytes` to `buffer` between `first_available` and
// `buffer.len()`.
let copy_length_before_wraparound = min(bytes.len(), self.buffer.len() - first_available);
self.buffer[first_available..first_available + copy_length_before_wraparound]
.copy_from_slice(&bytes[0..copy_length_before_wraparound]);
if let Some(bytes_after_wraparound) = bytes.get(copy_length_before_wraparound..) {
self.buffer[0..bytes_after_wraparound.len()].copy_from_slice(bytes_after_wraparound);
}
self.used += bytes.len();
true
}
/// Reads and removes as many bytes as possible from the buffer, up to the length of the given
/// buffer.
pub fn drain(&mut self, out: &mut [u8]) -> usize {
let bytes_read = min(self.used, out.len());
// The number of bytes to copy out between `start` and the end of the buffer.
let read_before_wraparound = min(bytes_read, self.buffer.len() - self.start);
// The number of bytes to copy out from the beginning of the buffer after wrapping around.
let read_after_wraparound = bytes_read
.checked_sub(read_before_wraparound)
.unwrap_or_default();
out[0..read_before_wraparound]
.copy_from_slice(&self.buffer[self.start..self.start + read_before_wraparound]);
out[read_before_wraparound..bytes_read]
.copy_from_slice(&self.buffer[0..read_after_wraparound]);
self.used -= bytes_read;
self.start = (self.start + bytes_read) % self.buffer.len();
bytes_read
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{
device::socket::{
protocol::{
SocketType, StreamShutdown, VirtioVsockConfig, VirtioVsockHdr, VirtioVsockOp,
},
vsock::{VsockBufferStatus, QUEUE_SIZE, RX_QUEUE_IDX, TX_QUEUE_IDX},
},
hal::fake::FakeHal,
transport::{
fake::{FakeTransport, QueueStatus, State},
DeviceType,
},
volatile::ReadOnly,
};
use alloc::{sync::Arc, vec};
use core::{mem::size_of, ptr::NonNull};
use std::{sync::Mutex, thread};
use zerocopy::{AsBytes, FromBytes};
#[test]
fn send_recv() {
let host_cid = 2;
let guest_cid = 66;
let host_port = 1234;
let guest_port = 4321;
let host_address = VsockAddr {
cid: host_cid,
port: host_port,
};
let hello_from_guest = "Hello from guest";
let hello_from_host = "Hello from host";
let mut config_space = VirtioVsockConfig {
guest_cid_low: ReadOnly::new(66),
guest_cid_high: ReadOnly::new(0),
};
let state = Arc::new(Mutex::new(State {
queues: vec![
QueueStatus::default(),
QueueStatus::default(),
QueueStatus::default(),
],
..Default::default()
}));
let transport = FakeTransport {
device_type: DeviceType::Socket,
max_queue_size: 32,
device_features: 0,
config_space: NonNull::from(&mut config_space),
state: state.clone(),
};
let mut socket = VsockConnectionManager::new(
VirtIOSocket::<FakeHal, FakeTransport<VirtioVsockConfig>>::new(transport).unwrap(),
);
// Start a thread to simulate the device.
let handle = thread::spawn(move || {
// Wait for connection request.
State::wait_until_queue_notified(&state, TX_QUEUE_IDX);
assert_eq!(
VirtioVsockHdr::read_from(
state
.lock()
.unwrap()
.read_from_queue::<QUEUE_SIZE>(TX_QUEUE_IDX)
.as_slice()
)
.unwrap(),
VirtioVsockHdr {
op: VirtioVsockOp::Request.into(),
src_cid: guest_cid.into(),
dst_cid: host_cid.into(),
src_port: guest_port.into(),
dst_port: host_port.into(),
len: 0.into(),
socket_type: SocketType::Stream.into(),
flags: 0.into(),
buf_alloc: 1024.into(),
fwd_cnt: 0.into(),
}
);
// Accept connection and give the peer enough credit to send the message.
state.lock().unwrap().write_to_queue::<QUEUE_SIZE>(
RX_QUEUE_IDX,
VirtioVsockHdr {
op: VirtioVsockOp::Response.into(),
src_cid: host_cid.into(),
dst_cid: guest_cid.into(),
src_port: host_port.into(),
dst_port: guest_port.into(),
len: 0.into(),
socket_type: SocketType::Stream.into(),
flags: 0.into(),
buf_alloc: 50.into(),
fwd_cnt: 0.into(),
}
.as_bytes(),
);
// Expect the guest to send some data.
State::wait_until_queue_notified(&state, TX_QUEUE_IDX);
let request = state
.lock()
.unwrap()
.read_from_queue::<QUEUE_SIZE>(TX_QUEUE_IDX);
assert_eq!(
request.len(),
size_of::<VirtioVsockHdr>() + hello_from_guest.len()
);
assert_eq!(
VirtioVsockHdr::read_from_prefix(request.as_slice()).unwrap(),
VirtioVsockHdr {
op: VirtioVsockOp::Rw.into(),
src_cid: guest_cid.into(),
dst_cid: host_cid.into(),
src_port: guest_port.into(),
dst_port: host_port.into(),
len: (hello_from_guest.len() as u32).into(),
socket_type: SocketType::Stream.into(),
flags: 0.into(),
buf_alloc: 1024.into(),
fwd_cnt: 0.into(),
}
);
assert_eq!(
&request[size_of::<VirtioVsockHdr>()..],
hello_from_guest.as_bytes()
);
println!("Host sending");
// Send a response.
let mut response = vec![0; size_of::<VirtioVsockHdr>() + hello_from_host.len()];
VirtioVsockHdr {
op: VirtioVsockOp::Rw.into(),
src_cid: host_cid.into(),
dst_cid: guest_cid.into(),
src_port: host_port.into(),
dst_port: guest_port.into(),
len: (hello_from_host.len() as u32).into(),
socket_type: SocketType::Stream.into(),
flags: 0.into(),
buf_alloc: 50.into(),
fwd_cnt: (hello_from_guest.len() as u32).into(),
}
.write_to_prefix(response.as_mut_slice());
response[size_of::<VirtioVsockHdr>()..].copy_from_slice(hello_from_host.as_bytes());
state
.lock()
.unwrap()
.write_to_queue::<QUEUE_SIZE>(RX_QUEUE_IDX, &response);
// Expect a shutdown.
State::wait_until_queue_notified(&state, TX_QUEUE_IDX);
assert_eq!(
VirtioVsockHdr::read_from(
state
.lock()
.unwrap()
.read_from_queue::<QUEUE_SIZE>(TX_QUEUE_IDX)
.as_slice()
)
.unwrap(),
VirtioVsockHdr {
op: VirtioVsockOp::Shutdown.into(),
src_cid: guest_cid.into(),
dst_cid: host_cid.into(),
src_port: guest_port.into(),
dst_port: host_port.into(),
len: 0.into(),
socket_type: SocketType::Stream.into(),
flags: (StreamShutdown::SEND | StreamShutdown::RECEIVE).into(),
buf_alloc: 1024.into(),
fwd_cnt: (hello_from_host.len() as u32).into(),
}
);
});
socket.connect(host_address, guest_port).unwrap();
assert_eq!(
socket.wait_for_event().unwrap(),
VsockEvent {
source: host_address,
destination: VsockAddr {
cid: guest_cid,
port: guest_port,
},
event_type: VsockEventType::Connected,
buffer_status: VsockBufferStatus {
buffer_allocation: 50,
forward_count: 0,
},
}
);
println!("Guest sending");
socket
.send(host_address, guest_port, "Hello from guest".as_bytes())
.unwrap();
println!("Guest waiting to receive.");
assert_eq!(
socket.wait_for_event().unwrap(),
VsockEvent {
source: host_address,
destination: VsockAddr {
cid: guest_cid,
port: guest_port,
},
event_type: VsockEventType::Received {
length: hello_from_host.len()
},
buffer_status: VsockBufferStatus {
buffer_allocation: 50,
forward_count: hello_from_guest.len() as u32,
},
}
);
println!("Guest getting received data.");
let mut buffer = [0u8; 64];
assert_eq!(
socket.recv(host_address, guest_port, &mut buffer).unwrap(),
hello_from_host.len()
);
assert_eq!(
&buffer[0..hello_from_host.len()],
hello_from_host.as_bytes()
);
socket.shutdown(host_address, guest_port).unwrap();
handle.join().unwrap();
}
#[test]
fn incoming_connection() {
let host_cid = 2;
let guest_cid = 66;
let host_port = 1234;
let guest_port = 4321;
let wrong_guest_port = 4444;
let host_address = VsockAddr {
cid: host_cid,
port: host_port,
};
let mut config_space = VirtioVsockConfig {
guest_cid_low: ReadOnly::new(66),
guest_cid_high: ReadOnly::new(0),
};
let state = Arc::new(Mutex::new(State {
queues: vec![
QueueStatus::default(),
QueueStatus::default(),
QueueStatus::default(),
],
..Default::default()
}));
let transport = FakeTransport {
device_type: DeviceType::Socket,
max_queue_size: 32,
device_features: 0,
config_space: NonNull::from(&mut config_space),
state: state.clone(),
};
let mut socket = VsockConnectionManager::new(
VirtIOSocket::<FakeHal, FakeTransport<VirtioVsockConfig>>::new(transport).unwrap(),
);
socket.listen(guest_port);
// Start a thread to simulate the device.
let handle = thread::spawn(move || {
// Send a connection request for a port the guest isn't listening on.
println!("Host sending connection request to wrong port");
state.lock().unwrap().write_to_queue::<QUEUE_SIZE>(
RX_QUEUE_IDX,
VirtioVsockHdr {
op: VirtioVsockOp::Request.into(),
src_cid: host_cid.into(),
dst_cid: guest_cid.into(),
src_port: host_port.into(),
dst_port: wrong_guest_port.into(),
len: 0.into(),
socket_type: SocketType::Stream.into(),
flags: 0.into(),
buf_alloc: 50.into(),
fwd_cnt: 0.into(),
}
.as_bytes(),
);
// Expect a rejection.
println!("Host waiting for rejection");
State::wait_until_queue_notified(&state, TX_QUEUE_IDX);
assert_eq!(
VirtioVsockHdr::read_from(
state
.lock()
.unwrap()
.read_from_queue::<QUEUE_SIZE>(TX_QUEUE_IDX)
.as_slice()
)
.unwrap(),
VirtioVsockHdr {
op: VirtioVsockOp::Rst.into(),
src_cid: guest_cid.into(),
dst_cid: host_cid.into(),
src_port: wrong_guest_port.into(),
dst_port: host_port.into(),
len: 0.into(),
socket_type: SocketType::Stream.into(),
flags: 0.into(),
buf_alloc: 1024.into(),
fwd_cnt: 0.into(),
}
);
// Send a connection request for a port the guest is listening on.
println!("Host sending connection request to right port");
state.lock().unwrap().write_to_queue::<QUEUE_SIZE>(
RX_QUEUE_IDX,
VirtioVsockHdr {
op: VirtioVsockOp::Request.into(),
src_cid: host_cid.into(),
dst_cid: guest_cid.into(),
src_port: host_port.into(),
dst_port: guest_port.into(),
len: 0.into(),
socket_type: SocketType::Stream.into(),
flags: 0.into(),
buf_alloc: 50.into(),
fwd_cnt: 0.into(),
}
.as_bytes(),
);
// Expect a response.
println!("Host waiting for response");
State::wait_until_queue_notified(&state, TX_QUEUE_IDX);
assert_eq!(
VirtioVsockHdr::read_from(
state
.lock()
.unwrap()
.read_from_queue::<QUEUE_SIZE>(TX_QUEUE_IDX)
.as_slice()
)
.unwrap(),
VirtioVsockHdr {
op: VirtioVsockOp::Response.into(),
src_cid: guest_cid.into(),
dst_cid: host_cid.into(),
src_port: guest_port.into(),
dst_port: host_port.into(),
len: 0.into(),
socket_type: SocketType::Stream.into(),
flags: 0.into(),
buf_alloc: 1024.into(),
fwd_cnt: 0.into(),
}
);
println!("Host finished");
});
// Expect an incoming connection.
println!("Guest expecting incoming connection.");
assert_eq!(
socket.wait_for_event().unwrap(),
VsockEvent {
source: host_address,
destination: VsockAddr {
cid: guest_cid,
port: guest_port,
},
event_type: VsockEventType::ConnectionRequest,
buffer_status: VsockBufferStatus {
buffer_allocation: 50,
forward_count: 0,
},
}
);
handle.join().unwrap();
}
}