Struct sel4_sys::seL4_SlotRegion
source · #[repr(C)]pub struct seL4_SlotRegion {
pub start: seL4_SlotPos,
pub end: seL4_SlotPos,
}
Fields§
§start: seL4_SlotPos
§end: seL4_SlotPos
Trait Implementations§
source§impl Clone for seL4_SlotRegion
impl Clone for seL4_SlotRegion
source§fn clone(&self) -> seL4_SlotRegion
fn clone(&self) -> seL4_SlotRegion
Returns a copy of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for seL4_SlotRegion
impl Debug for seL4_SlotRegion
source§impl Default for seL4_SlotRegion
impl Default for seL4_SlotRegion
source§fn default() -> seL4_SlotRegion
fn default() -> seL4_SlotRegion
Returns the “default value” for a type. Read more
source§impl PartialEq for seL4_SlotRegion
impl PartialEq for seL4_SlotRegion
source§fn eq(&self, other: &seL4_SlotRegion) -> bool
fn eq(&self, other: &seL4_SlotRegion) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.